Howdy,
Im a gaming artist in Austin. I do artwork for
PC games/graphic design/animation/monkey work.
You name it, if it has pixels, vectors, or
polygons chances are I work with it :). I went
to school in Houston for computer animation and
3d. I swore I would never work for a gaming
place because I hate video games, for the most
part. But it's alright, the job pays well, even
if the market is extremely volatile. I doubt Id
be able to afford cels if I had any other line of
work.
Currently Im learning how to do low-poly modeling
and texture mapping in 3d, which is a must for 3d
games (you know, like Quake) so machines dont
chug ^_^;. This is very painful for me, as Im
not too keen on 3d. Im a big 2d/traditional art
fan. The more I learn the better I get though,
so hopefully I will warm up to it soon. We're
currently trying to put together a really cool
pitch for an idea we have...mainly to save our
skins @_@. The gaming market is sooooo twisty
and turny...one minute you're on top of the
world, the next you're struggling, eek. But it
could be worse...I could be vet. That'd please
my family, but I cant see myself doing that...not
after that whole pig castration I had to witness
in high shcool.. And then the instructor pulled
out my arm and dropped the severed "plumbing"
into my hand.. Nope, no vet school me moi
thanks! :grabs markers and sits in corner,
rocking back and forth as I doodle on the walls: |